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Fireball

The Fireball is one of the most used spells, and regenerates the fastest. It deals an average of # damage and has a moderate amount of knockback on its enemies.  Spell Icon Fireball

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Pumpkin Bombs

 A patch of pumpkins spawn infront of the user, which explode upon hit with a weapon, doing an average of # damage per pumpkin. They have no Friendly Fire unless against a hale that temporarily enables it, such as Discord. This is useful for setting up traps, and are loved by Snipers. Spell Icon Mavr

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Monoculous

 The Monoculous is generally a one-off spell that is received during the middle of a round. It spawns a floating eye, also called 'Monoculous' that will auto-aim and fire rockets towards any enemies, each missile doing an average of # damage. These missiles are dumb-fired, so they are dodgeable. All spell players receive this ability at the same time, so it is common to see multiple monoculi spawned at once. Spell Icon Monoculous

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Meteor

 Meteor is a spell that will rain fire down upon the location pointed at when cast, doing an average of # damage in the center. This spell can do a major amount of damage in little time, and is popular for being used when a hale is in an enclosed area or stunned. Like the monoculous, this spell is given once per round. Spell Icon Meteor

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Invisbility

 Quickly fade to spy-like invisibility for 9 seconds. Some hales are able to see through this during a rage, with a green particle effect on the head of the player. It is reloaded multiple times in a round. Spell Icon Invisibility

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Ubercharge

 Gives yourself and others around you very brief immunity to damage, it will also heal in the area including an 'overheal' effect that will slowly drain the same as a medic heal. This is popularly used for its healing ability, though when it is timed correctly, will protect from a hale attack. Spell Icon Ubercharge

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Ball of Bats

 Projects a ball of bats towards the pointed direction, doing an average damage of #. Spell Icon Bats

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Orb

 A large red orb of energy is projected towards the pointed direction, any enemies caught in it are carried in its direction, and can be hard to escape. Spell Icon Orb

Loads: 3:20

Reloads: Last 10 seconds

Super Jump

 Propels the player into the air, with a symbol appearing below the player for a brief time. Used to get ontop of tall structures/hills and trees. Use with caution, there are certain maps where reachable spots are against the rules, check with your local admin/moderator and players. Spell Icon Superjump

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